LiveLgix

Show automation for live production

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Do this when that happens.

LiveLogix watches your console, your wireless and your playback — and makes them respond to each other. You write the rule once, in plain language, and it holds for every show after that. No scripting, no scene-by-scene babysitting.

Native macOS app. Built by people who mix shows.

1 Talkback goes live → flash the operator screen
−90−60−300 dB

Currently −38.2 dB — above the threshold

Use cases

The jobs nobody should be doing by hand at 1am.

Every one of these is a rule you build once and stop thinking about. They run the same way at rehearsal, at doors, and on the night when everything else has gone wrong.

Mics that get out of each other's way

The lectern stays open all night, so it opens up the room every time the presenter walks away from it. Let the handheld tell it to sit down.

When Handheld 4 unmutes
Then Lectern fades −12 dB
Back Lectern returns when it mutes

Cues that hit on time, every time

Timecode runs the video, so let it run the desk too. LiveLogix reads incoming LTC and fires on the frame instead of on a stage manager's cue light.

When Timecode reaches 01:14:30:00
Then Recall Scene 12, fire the QLab cue

RF trouble you hear about early

A battery that dies in the keynote was flashing a warning twenty minutes earlier. Put that warning somewhere you'll actually see it.

When Any pack drops below 30 minutes
Then Light the Companion button red, flash the screen

Rules that listen to the audio itself

Not just what's muted — what's actually there. LiveLogix reads the desk's real metering, so a rule can respond to signal instead of to a guess.

When Aux 1 is above −20 dB for 2 seconds
Then Duck the walk-in music

One key, the whole rig

A softkey on the surface, a Companion button, or a cue in QLab — any of them can be the trigger, and any of them can be the result. The room moves together.

When Softkey 9 is pressed
Then Recall a scene, press a Companion button, start a cue

Tempo that reaches the desk

Not just a number on screen — LiveLogix reads a live click off any audio input and keeps the console's own tap tempo in step with it, continuously.

When The click track is running
Then Set dLive tap tempo to match

What it talks to

It speaks to the gear already in your rack.

Rules cross between them freely — a wireless mic can move a console fader, and a console softkey can start a cue. One rule, several boxes.

Allen & Heath dLive

Faders, mutes, sends, pan, scenes, DCAs, softkeys — and live metering, so rules can follow the audio and not just the switches.

Consoles

Shure wireless

Axient Digital, ULX-D, QLX-D and SLX-D. Battery, RF, audio level and mute state, watched continuously across every channel.

RF

Bitfocus Companion

Press any button on your Stream Deck layout from a rule, so the automation shows up where your operators already look.

Control

QLab

Start, stop and follow cues, so sound playback and console state stay in step without a human keeping them there.

Playback

Dante

Subscription health, clock role and drift, watched per device — so a rule can catch a network audio path going quiet before an operator hears it happen.

Network audio

MIDI

Any class-compliant device can trigger a rule or receive one — notes, CC, program change — wired into the same engine as the console and the wireless.

Control

Clear-Com Arcadia

Intercom talk, listen and key state reads into rules the same way a console channel does, so the panel and the desk can react to each other.

Intercom

Timecode

Reads LTC or MTC straight off an audio input. Rules fire on a frame, and the incoming time is on screen the whole time.

Sync

Build it before you load in

Import a show file, or set up a virtual console, and write the whole rule set at your desk — against the buses the rig will actually have.

Offline

Timeline

Record the moves. Keep them forever.

Arm a track and do the thing on the desk — fader rides, mutes, scene recalls, all with their real timing. Play it back on its own, or let a rule start it.

Always there, never a ritual

The timeline is up the moment you open a session. Arm a track and the next move you make on the desk is on it — no separate "start recording" step.

Overdub instead of redoing the take

Layer a fix on top of a good recording rather than re-performing the parts that were already right.

Knows a scene fade from a live move

A scene recall's own crossfade isn't captured as if you'd ridden the fader by hand — playback matches what you actually did, not what the desk did on its own.

A rule can start the take

Timecode, a softkey, a Companion button — anything that can trigger a rule can kick off a timeline, the same as any other action.

Redundancy

The show doesn't stop because a laptop did.

Run a second machine as a backup. It mirrors the whole show, watches the same desk, and takes over on its own if the first one goes quiet.

Takeover in under a second

The backup promotes itself the moment the primary stops answering — and instantly, not after a timeout, when you hand over deliberately.

It tells you if it isn't ready

A backup that can't reach the desk, or hasn't caught up on config, says so before it's needed rather than at the moment it matters.

No accidental second driver

Close the main machine and it asks what the backups should do. Reopen it after a failover and it asks whether it's taking the show back.

You always know which is which

Every machine says its role in a bar you can read across a dark room. Nobody edits the show on the box that isn't driving it.

How it works

Five plain steps. No scripting.

Two real ones, built the way you would build them — no scripting, no node graph. Pick a rule, then scroll: each step fills itself in, and the whole thing runs live, right here.

1

When this happens

Talkback input rises above −60 dB

DeviceFOH Console
ParameterSignal level
ChannelTalkback
Whenis higher than −60.0 dB
−90−60−300 dB

Currently −38.2 dB — above the threshold

2

Only if…

Optional

The talkback input is unmuted

ConditionMute state
ChannelTalkback
Must beUnmuted
Without this, a closed talkback still trips the rule every time someone knocks the mic.
3

Then do this

Flash the screen

ActionFlash the screen
ColourCyan
For2.0 s
Add as many actions as you like — press a Companion button, recall a scene, fade a fader — each with its own delay.
4

On the way back

Optional

Stop flashing when talkback drops away

ActionClear the screen alert
The reverse edge, so the rule puts things back instead of leaving them where it found them.
5

Re-fire only after…

Optional

The talkback closes again

Wait forTalkback muted
Speech crosses −60 dB dozens of times a sentence. This makes the rule fire once per talk, not once per syllable.

Write the rule once. Trust it every night.

LiveLogix is in active development, shaped by real shows and built by people who mix them.

Coming soon